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Auxiliary Objects

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The Dimension tool allows you to measure and show the distance between two points in your layout. It also allows you to set a certain distance between objects, or to change an object's size. The tool is available in the 2D Plan and 2D Elevation views.

To measure the distance between two points:

  1. Select the Dimension tool in the Auxiliaries tool set. This tool shares a button in the tool bar with the other tools. Click the button and hold to display all the tools.
  2. Click two times in the layout to define the two points.
  3. Click again to select where you want the measured value to be displayed.

The dimension object has three handles when selected. They are visible as white dots. The middle handle lets you adjust the distance between the numeric value and an object that you are measuring. The handles on the ends define the distance to be measured. These handles can be snapped to the object's frame or handles. Once snapped, the dimension object will update its value when you move one of those objects. You may sometimes need to zoom in to snap a handle of a dimension object properly.

The same measurement units are used for the rulers and dimensions. You can change the measurement units in the Project Settings dialog. To hide the measurement units on the floor plan, use the Suppress Units option in the dialog.

To change the font, size or color of the text, use the 2D Properties tab of the Inspector. The font size remains the same when you choose another scale in the Project Settings dialog.

When several dimension objects are selected, the Information bar displays their total length.

The Insert > Insert Auto Dimensions menu command lets you display the length of the walls on your floor plan automatically. This command adds auto dimensions on all stories at once.

Properties of a Dimension Object

Most properties can be found in the Object Properties tab of the Inspector.

1 – Choose whether one or the two ends should relocate when you change the Size in the Inspector. An end which will move will be indicated by an additional blue arrow (as shown in the right side in the picture). This option has no effect when you drag a handle with the mouse. That additional arrow is displayed only when the Affect underlying objects check box is on.

2 – The length of a dimension object. When you change the length, the position of one of the object's handles can be fixed depending on the option 1.

3 – This option allows the dimension tool to relocate or resize objects that it is attached to. See Setting the distance between the objects for details.

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4 – The offset of the value in the drawing. You can also change it by dragging the middle handle of the dimension object.

5 – Show or hide the extension lines. This and the following options are helpful to prevent overlapping the extension lines with other elements of your drawing.

6 – Change the length of the extension lines.

7 – Show either arrows or ticks at the ends of dimension objects.

8 – Choose what information to display: Size, Note (which is your own text) or both. You can also select whether the text should be placed above or below the dimension line.

9 – A text field to customize the Note.

10 – The font size of the text.

11 – The color of the text.

Setting the Distance between Objects

To set the distance between two objects, such as windows, snap the handles of a dimension object to the handles of the windows. If you only need one of the windows to move, choose the corresponding option near the Size edit box. Set the Affect underlying objects check box. Then type the new distance into the Size box in the Inspector.

In most cases, dimension object handles can be placed just over the objects without snapping. Note that if a handle is placed over several objects, the top one will be moved.

Setting Object's Size

To resize an object, snap a dimension object to it, or place the handles at points on the object. Tick the Affect underlying objects option. Then set the Size.

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This feature can be effectively used to properly scale images placed in the 2D Plan view. For example, you have imported a floor plan and wish to place objects over it. Attach a dimension object to two points in the image with a known distance between them. Finally, set the distance in the Size box to get the image resized.

Working with Objects

Windows, doors and openings have a similar feature. They can each create an opening in a wall. Therefore, we will use the 'opening' term for these objects in this section except when we need to describe the difference between them.

You can insert openings into a wall or roof segment.

If you have imported a 3D model of a door or window, you should set the corresponding object type in the Type & Representation dialog.

Operations common for all object types are discussed in the Basics section. This includes:

The Properties of Objects in 2D section explains how to apply a stroke, fill or pattern to an object using the 2D Properties tab of the Inspector.

The Applying Materials section explains how to apply materials to objects.

Opening Properties in the Inspector

Most of the opening parameters are located in the Inspector where you can change an object's geometric properties, or set up how the object looks on the floor plan or in the 3D view.

Geometric Properties

The geometric properties of an opening can be found in the Object Properties tab of the Inspector.

To resize an opening, make sure that its dimensions are unlocked in the Inspector. Then enter new values. To resize the object proportionally, select the Maintain Aspect Ratio option.

To resize an opening on the floor plan directly, drag one of the object's handles. The handles are not displayed when the object dimensions are locked.

The Elevation parameter defines how high an object is placed in relation to the default floor level. Since the floor can also be elevated, the object's elevation is calculated from the floor with zero elevation. In a multi-story building, the elevation of objects on each story is calculated from the level of the respective floor.

The Elevation parameter can be locked or unlocked. Locking is useful when you need to move an object horizontally in the 3D view.

The Inner/Outer Parts Ratio slider changes the position of a window or door in relation to the wall. In this way, you can define how deep a door is in the doorway.

The Flip buttons in the Inspector let you flip or rotate a door or window. This set of tools includes three buttons. All of them affect the object both in the 2D and 3D views. Let's see how these tools work with a door. The left button swaps the left and right sides of the door. The inner side of the door will remain inner. This button can be used when you need to mirror the location of the door handle. The Flip button in the middle swaps the inner and outer door sides. The door handle will stay at the same side of the door. The button on the right rotates the door by 180 degrees.

The Frame Thickness parameter changes the thickness of a window or door. It can be used to better fit the object to the wall.

The Look Through option lets you define if a door has transparent parts through which one can see objects behind the door. If a door has no transparent parts, you can deactivate this property in order to increase program performance.

Customizing the Shape of Openings

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In the Elevation view, you can preview, relocate and modify openings. Since every door and window creates an opening in a wall, they are also displayed in the 2D Elevation view.

The functionality described in this subsection is only available in the Pro edition.

To add a new opening, you can draw it directly on a wall using one of the drawing tools.

To add a rectangular opening, draw it on the wall surface using the Opening Rect tool. Click and hold down the mouse button to start drawing a rectangle. You should then move the cursor to a new position and release the button.

To add a polygonal opening, activate the Opening Poly tool. Click several times on the wall surface to add corners. Double click in order to specify the position of the last corner of the polygon and deactivate the tool.

To modify the shape of an opening, right-click on it and choose Edit Contour Geometry from the context menu. The resize handles will disappear, indicating the contour editing mode. The program will display the outline of the opening with diamond-shaped handles at corners called 'contour points'. To change the shape of the outline, you can move contour points.

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To add a new contour point, right-click on the contour and choose Add Contour Point. To remove a contour point, right-click on it and select Remove Contour Point.

In the contour editing mode, the program also displays round handles in the middle of each side of the shape. If you move a round handle in one or another direction, the corresponding side will bend inside or outside of the shape creating an arc. While you are changing the curvature of a side, a number near the cursor changes from 0 (straight line) to 180 (semicircle). One of possible ways to create a circle is to draw a square and bend each side up to 90 degrees. Hold down the Shift key to snap to 15 degree steps.

Rounded sides of the object can be displayed in the 3D view as a number of facets or as a smooth surface. To make curvatures more or less smooth, use the Smoothness slider in the Inspector. Higher values may require higher computer performance while the 3D model is rendered. In the picture below, the two identical objects have minimum (to the left) and maximum (to the right) level of Smoothness.

When the Edit Geometry option in the Inspector is unlocked, you can activate the editing mode by double-clicking on the object.

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Be careful with editing of openings which are parts of windows or doors. If you change the opening's shape, for instance, by adding a one more corner, the opening will no longer match the object.